GameSpot may get a commission from retail offers. Just how deep is Divinity 2: Ego Draconis, the latest entry in the role-playing game franchise from Belgian developer Larian Studios? Here's one ...
Seeing as it's coming out in the same month as BioWare's recent dragon-themed RPG, and was produced with a fraction of the development time and budget, there was always going to be a scaly, ...
We may earn a commission from links on this page. Journey back into the magical land of Rivellon in Divinity 2: Ego Draconis, Larian Studios PC and Xbox 360 follow-up to their poorly-title action ...
The more you play, the better it gets. Such is the way of things with many role-playing titles as their gameplay systems evolve, narratives progress, and new items and skills become available. It's ...
What happens when a dragon slayer is cursed with the ability to turn into a dragon himself? My guess is a rip in the time-space continuum and the end of the universe, but to find out what developers ...
Dragons: they have been hunted, they have been slain, but now the hour to strike back has come. Divinity II is an action role-playing game developed by Larian Studios. Its first release in 2009 was ...
Quests are, as you’d expect in this comforting duvet of a classic Tolkienesque fantasy realm, pitched between lengthy and serious: investigate a tomb to find an item to kill a dragon! – and short and ...
Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy. No matter how many times we’ve ...
Level design is solid - despite a slight over reliance on the traditional fantasy crypts, caves and crags - with pleasingly physical puzzles and key hunts. There are a few smatterings of platforming ...
Cary, NC—November 9, 2009—cdv Software Entertainment USA is pleased to announce a new Divinity II - Ego Draconis pre-order incentive program. Starting today, consumers who pre-order Divinity II - Ego ...
Chad joined the DualShockers staff in mid 2009 and since then has put much of his time into covering RPGs, with a focus on the Japanese side of the genre, from the obscure to the mainstream. He's a ...
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