The co-director of the Final Fantasy 7 Remake trilogy has confirmed the decision to stick with Unreal Engine 4 for the third game, and explained the reasoning behind it.
As Verbinski explained, Unreal Engine 5's approach to light and its application in scenes doesn't work with films aiming for a photorealistic presentation. The filmmaker says that this tends to create ...
Fractured Blooms is a life-sim where everyday routines start to feel wrong.
Movies & TV Epic responds to director Gore Verbinski's claims that Unreal Engine is making movie CGI worse: 'aesthetic and craft comes from artists, not software' The Elder Scrolls Skyrim's co-lead ...
Japanese games giant Square Enix has confirmed that it is continuing to use Unreal Engine 4 rather than the newer Unreal ...
HoYoverse has unveiled another brand-new title currently in the works. Game developer HoYoverse, also known as MiHoYo in China, has revealed a brief glimpse at its next big game: a fantasy title built ...
Now I did say that Unreal Engine 5 will be our application of choice. Keep in mind a few things. First, it’s completely free.
Jaime Tugayev is the News Editor for DualShockers with over a decade of experience, and a much longer love for fantasy, shooters and strategy games. I'm sure you've gone through this dance by now. A ...
Thomas Convard, the director of technical product management, Unreal Engine, with Epic Games, explains why the mobile games sector is such an important part of its strategy for Unreal Engine - and ...
TL;DR: Unreal Engine 5.7 Preview introduces a production-ready Procedural Content Generation Framework with nearly double the performance of UE5.5, enhanced GPU overrides, multiplatform support, and a ...