Fallout started in 1997 as an isometric, turn-based game, in which the Wanderer would patiently wait for big rats and radscorpions to swipe at their feet, before returning fire with a couple of 9mm ...
Join members of the Bethesda Game Studios team, including Fallout 3's lead artist Istvan Pely, lead designer Emil Pagliarulo, and more as they discuss adapting the combat from the original Fallout ...