After roughly 60 hours for a thorough playthrough, Code Vein II left me with a clear impression: it is, in many ways, a less ...
Code Vein 2 starts as the world is about to end. In the past, a catastrophe ravaged civilization and turned people into monsters until a group of heroes sealed its cause away. Now their seal is ...
For Jack Buser, who has worked in the gaming industry for 30 years, AI is an opportunity to push the boundaries of player experiences.
Code Vein II for PlayStation 5, Xbox Series, and PC, and Makaism: Frenzy of the Netherworld for PlayStation 5, Switch 2, and Switch are the highlights of this week’s Japanese video game ...
Fallout co-creator Timothy Cain wants you to know that unreadable, so-called "spaghetti code" in video games isn't a matter of discipline or genius – developers just never have enough time to do their ...
Add Yahoo as a preferred source to see more of our stories on Google. A few months ago, I found my old Dreamcast while organizing my garage and couldn’t resist the urge to hook it up. In a ...
In recent times, hackers have been on a rampage, always trying to compromise systems. Their focus is mostly on prominent brands where they can get valuable data. The latest victim is Ubisoft, a French ...
Playables Builder uses Gemini 3 to turn short text, image, or video prompts into bite-sized games. Creators can generate playable experiences in minutes by simply describing their game idea. The tool ...
Dogpile is a roguelike deckbuilding game where you combine dogs to make bigger dogs. Like Tetris, dragging a card down plucks a dog out of the card, and players can send them floating down to the ...
According to @godofprompt, Google's Gemini 3 AI has showcased its advanced coding capabilities by enabling users to create a classic snake game directly within Google AI Studio. This demonstration ...
TIC-80 is a tiny computer which you can use to make, play, and share tiny games. There are built-in tools for development: code, sprites, maps, sound editors, and a command line, which is enough to ...
What if your next big idea didn’t just stay on paper but came to life in a matter of seconds? Imagine sketching a rough concept for a game on a napkin, only to watch it transform into a fully ...