An SOC (system on chip) includes many components, such as processors, timers, interrupt controllers, buses, memories, and embedded software. It is a complete system that designers a few years back ...
Part one introduces the hardware used for debugging, the debugging challenges facing DSP programmers, and debugging methodologies.Part three explains how emulators control programs on the DSP through ...
Modern multithreaded, asynchronous code can be hard to debug. The complexity that comes with message passing and thread management results in bugs that can seem non-determinant, with little or no way ...
Back in the day, we'd write some code, compile, execute, see what happened and repeat. That was testing. (Sometimes that's still what testing looks like, for better or worse.) Today, we can do a lot ...
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